In September, Nintendo and The Pokémon Company filed a lawsuit against Pocketpair over Palworld, a new franchise frequently compared to Pokémon. The legal conflict arose from various patent claims, with the plaintiffs seeking compensation for infringement and damages caused.
In recent weeks, there has been no new information on the case. However, Palworld recently altered one of its main mechanics, likely in response to the lawsuit from Nintendo. This suggests the case has progressed or that Pocketpair is making adjustments to avoid further legal troubles with the creators of Pokémon.
Palworld Adjusts Mechanics Following Nintendo Lawsuit
Nintendo's lawsuit primarily involves patents 7545191, 7493117, and 7528390, covering mechanics shared between Palworld and Pokémon. One of these is the ability to capture and summon creatures using a throwable object, like Pal Spheres and Pokéballs.
Since its launch, Palworld has allowed players to capture and summon creatures by throwing a Pal Sphere, a feature that apparently triggered Nintendo and The Pokémon Company’s concerns. To sidestep further issues, Pocketpair altered this mechanic in the game's latest update.
As of the v0.3.11 update, Pal Spheres now summon creatures near the player without the need to throw the object, unlike Pokéballs.
While minor, this change could help Pocketpair defend against Nintendo’s claims. For now, no new details have emerged regarding the case, leaving the independent studio’s situation uncertain.
Nintendo Seeks Compensation for Patent Infringement
Nintendo and The Pokémon Company are demanding $32,846 USD each from Pocketpair for damages caused by the patent infringements in Palworld. Additionally, they plan to seek an injunction against the game, although the exact aims of this move remain unclear.
Since the lawsuit became public, Pocketpair has stated its intention to fight against Nintendo and The Pokémon Company and to respond to all legal actions. As of now, no further updates on the case have been provided.
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