Nintendo has in its hands some of the most popular franchises in the industry; however, for years it has kept them well guarded and away from other formats such as movies or television. Now, things seem totally different thanks to the success of The Super Mario Bros. Movie.
Due to this contrast, many gamers are wondering why Nintendo took so long to bring its popular saga to the movies and if it is already preparing other surprises. Fortunately, we already have an answer from Shigeru Miyamoto.
Nintendo took a long time to make movies of its sagas for this reason
During an interview with Variety, Miyamoto was questioned about the lack of recent movies based on Nintendo's biggest franchises. The creative revealed that video games and movies are very different, so they had to plan very well for a possible adaptation.
He acknowledged that there was some resistance to do so, as they wanted to be extremely careful. Especially since they know very well that the narrative does not work in the same way in a game as it does in a movie. On the other hand, in film there is no active agent like the player.
"The reason we were so resilient and careful about adapting our games to film is because in video games there is always a player who overcomes challenges and fights their way through. Their struggle, getting through the levels over and over again, is part of it.
"Just following the plot points of video games will never work as a movie. Without the player's participation, it won't live up to expectations," Miyamoto said.
It seems that after the success of The Super Mario Bros. Movie, Nintendo is more willing to bring its iconic sagas to the big screen. At least, that's what he suggested recently, as he stated that the collaboration with Illumination was very fruitful.
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